After Apple kickstarted the spatial computing era with the high-priced Vision Pro mixed-reality headset last year, it seemed to be a first step toward a future all-day wearable device. However ...
It’s just over a year since Apple first listed its Vision Pro headset for sale, and the device hasn’t exactly lit the world on fire since then. Yet after a year of reflection, there’s one ...
Vision Pro has officially entered its second year on the market. Apple’s spatial computer was chosen as 9to5Mac’s 2024 Product of the Year, but it still has a lot to prove heading into year two.
Apple’s $3,500 Vision Pro sounds like a bargain compared to the price of a fresh, medical-grade cadaver. (A body alone can be “up to $10,000” before refrigeration and transport costs ...
Apple Vision Pro is Apple's first spatial computing device. It shows the user a video feed of approximately 4K resolution per eye of their surroundings, adding apps and UI to the environment in a ...
The lack of any kind of port significantly limits the type of gaming you can do in the Apple Vision Pro – or does it? Sure, even one USB-C port would make a big difference to gamers looking to play ...
while only 25% said the same for PlayStation VR2—a platform that might be about to bolster Apple’s Vision Pro efforts. The survey involved over 3,000 game developers in total, a sizable group ...
Facepalm: Apple is believed to have ended production of its Vision Pro headset amid weak demand from customers. The news comes months after a report claimed that the company would wind down ...
Apple Inc. may have ceased production of its first-generation Vision Pro headset after the product, which came to market in 2024, turned out to be a massive flop for the company. Today’s claim ...
Apple has reportedly ceased production of its $3,500 Vision Pro headset due to low sales and unsold stockpile. Features such as voice commands and spatial games failed to drive sustained interest.
Apple has approached Sony about supporting the PSVR2 hand controllers on Apple Vision Pro. The move might see Apple trying to boost support for full VR gaming on its mixed reality headset ...